Devlog 09: Development Done?! :O




Finished Development.. or did we?
This marks the end of our final development sprint! This means we won't be adding any more mechanics or systems in the game!
We will have 2 weeks more of polishing in the future, so this won't be the last your hear from us just yet!
But let's get to the point, what did we manage to do this week?
Final Assets
Our mansion is fully furnished! All blockout boxes have been replaced with actual human-made custom meshes! Of course some things can still be polished but thats for next weeks ;)


Small Art extras
Since we are nearing the end of the project, our artists are starting to finish up some more tiny details like a lot of RFX, shaders, fixing gameplay readabiliy etc:
UI Development
We are spending quite a lot of time on our UI and HUD's
Both programming and art wise we ant to make sure they flow perfectly within the game,
Adding Sound!
We can't really show this, you'll have to play the demo for that, but we have been implementing something crucial we kind off forgot in the past... SOUNDS! We have been searching and mixing the perfect sounds to fit the game!
What a journey!
It's not over yet but I think we can already say this! With our final production week over we're happy with what we learned and have been able to do! Up to the next 2 week where we will polish everything up and polish it untill it shines!
Ciao!
Files
Get Cast No Shadow
Cast No Shadow
Co-op stealth game with vampires!
Status | In development |
Authors | Warre Adriaensen, Memireau, Bokoloco, m_spacekova, indypottie, helyayas |
More posts
- Devlog 10: Almost There!!2 days ago
- Devlog 08: New Name!!16 days ago
- Devlog 07: Moody Lights and Bat Powers!23 days ago
- Devlog 06: No Rest for the Wicked30 days ago
- Devlog 05: We keep grinding ;)58 days ago
- Devlog 04: Production Starts!65 days ago
- Devlog 03: Final Prototype!72 days ago
- Devlog 02: More prototypes!79 days ago
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